Saturday, August 27, 2011

deus ex

ok before I get started I just want to send a quick thank you to everyone who sent me well wishes or showed their support in some way, it means a lot more to me then I could ever express.

I've been playing a lot of deus ex human revolution lately (spent money I barely have and shouldn't have spent to get it), it's been helping me keep my mind out of a sudden depression spike.  but I have to say the game is fantastic, I may have been caught off guard by a boss fight has a stealth/non-lethal combat character.  what impresses me the most is this constant theme about the morality and philosophies of human augmentation, both arguments for and against are regularly featured with Adam Jensen himself being some one who's live was saved by cybernetic prosthetic. and for those of you thinking it's only an intellectual exercise, they've already got chips to interact with the brain/nervous system, it's incredibly basic right now, but a time when these questions start relating to real life is probably closer then you'd think.

Monday, August 22, 2011

prepare for angry and ranty

I know I made a post on saturday, but this happened yesterday and I really need to get it off my chest.  I'll put it behind a cut so if you don't want to read it you don't need to see any part of it.

Saturday, August 20, 2011

reasons why digimon is better then real life

when the good guys are loosing, the good guys grow jet packs and rocket launchers. 

Saturday, August 13, 2011

my writing

just thought I'd make a quick post on my writing, my cheesy erotic piece is coming slowly but it is coming. and so far it has seemed to help with my desire to write. and not in just the momentum way I was originally thinking, I think I was starting to get a little burn out on my cyberpunk piece since I really want it to be good, so much to the point were even though I only had a few pages I already had scrapped that to completely rewrite the opening.  so taking a break and writing something simple and cheesy seems to have helped me put the more enjoyable parts of writing, while I still plan to focus on the sexy one for now, I think I might end up switching between the two pieces, both to keep things rolling on my cyberpunk piece and so that I minimize the risk of the sexy piece feeling like a chore.

Saturday, August 6, 2011

asssians creed

before I get started I just want to direct everyone to the humble indie bundle #3 there's only a few days left on it, it's pay what you want, a portion goes to charity (the rest goes to small independent game studios which is also a nice plus) and you get 7 great games that can run on just about any system (independent studios typically can't make games that really tax modern computers, though you might have trouble running them on a netbook).

today since I want to mostly work on homework, work on my story, or play the bundle (thank you Jennifer )  I figured I'd give some quick thoughts on the assisans creed serious,  so spoiler warning: for the first and second game, I'll try to avoid talking much about brother hood, but I still might give info about the first hour or so of play.  

now I fully admit the first game has problems, there was a lack of side missions and you were required to complete several per assassination, resulting in a lot of repetition (that being said I loved the environment so much I did all of them).  these problems were addressed in the second game.

however overall I can't help but feel that the first game was better, they may have fixed the repetition problem but I believe they lost some character in the process. at first I loved ezio, but in assassins creed two, he's content to spend his entire life searching for revenge, and never seems to appreciate the bigger picture of what's going on even after it was directly reviled that he was to play a very important part.  Altair though had a very strong arch, he starts off in the game fairly arrogant and breaching the philosophy of his brotherhood, by the end of the game, he seemed to have a deep understanding of what the assisans stood for, and knew how his actions affected those in his brotherhood.

another place they lost characterization is in the Templar themselves, I love that each target has a chance to monologue while on their death bed. it gives a great sense that the assassins aren't in this just for blood.  in the first game, most of the Templar seemed to actually want to  help the people they had power over (they did it in bad ways but their intentions seemed good) there was one exception and that made him an extremely satisfying target.  when we reach assisans creed two, the moral ambiguity is gone even though ezio's reasons for killing are are far less noble, they compensate by making the Templar unambiguously evil and greedy for power.